kinect 2 0 for windows

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Openni 2.x and Kinect for Windows Installation

After Microsoft releases the Kinect for Windows system, the original installation method is no longer valid, and openni 1.5.x cannot be used any more. Here we will introduce how to install and use openni and Kinect for Windows. Hardware requirements: Kinect for

Kinect for Windows SDK development entry (18): Kinect interaction Interactive Control

enabling/disabling streams or stream features. // E.g.: sensor might be abruptly unplugged. error = true; } } if (args.NewSensor != null) { try { args.NewSensor.DepthStream.Enable(DepthImageFormat.Resolution640x480Fps30); args.NewSensor.SkeletonStream.Enable(); try { args.NewSensor.DepthStream.Range = DepthRange.Near; args.NewSensor.SkeletonStream.EnableTrackingInNearRan

Kinect for Windows SDK Development Primer (19): Kinect Fusion

Original: http://www.cnblogs.com/yangecnu/p/3428647.htmlThe Kinect fusion feature was introduced in Kinect for Windows SDK1.7. This feature has been improved and enhanced in the 1.8 SDK, and Kinect fusion allows us to use the Kinect for

Kinect for Windows SDK development entry (18): Kinect Interaction Interactive Control

development, we may connect multiple sensors at the same time. In try code, we try to enable close-to-scene mode. If the xbox sensor is used by the user, it is not supported and then switched to normal mode. In general, enable close-to-scene mode to facilitate debugging and close-to-use.2. Kinect Interactive controls Kinect RegionWidget To use the

Kinect Development--kinect for Windows SDK

Development--Basic SDK and Windows programming tips (color image video streaming, deep image video streaming, bone tracking, audio processing, speech recognition API) Deep data is the essence and soul of Kinect, and many problems are transformed into pattern recognition problems of deep images. Aforge.net is a set of frameworks written in C # that provides computer vision, machine learning www

Kinect Development Environment configuration: Kinect for Windows SDK + OpenCV2.4.10 + VS2010 + Win7 (x64)

Assume that the VS2010 is installed and ready for use. I. Installing and configuring the Kinect for Windows SDK v1.7 Download the Kinect for Windows SDK and developer Toolkit on the official website: Kinectsdk-v1.7-setup.exe (mainly provides the Kinect driver and Device Acc

Development experience of the Kinect for Windows SDK (I) Environment Configuration

ArticleDirectory Installation environment Installation Steps Written to the end Installation environment Installation Steps Written to the end Http://www.cnblogs.com/aawolf/archive/2011/06/17/2083249.html Author: Ma Ning The long-awaited Kinect for Windows SDK has finally released a beta version in the long-awaited calls of developers. As the fastest-selling consumer elect

Kinect for Windows SDK v1.7 released

capability and faster interactions. If you're familiar with previous Kinect for Windows interaction capabilities, this replaces the hover select concept. Grip and move for scrolling.This provides, along with the new kinectinteraction controls, 1-to-1 manipulation for more precise scrolling, as well as large fast scrolls with a fling motion. if you're familiar with previous

Getting started with the Kinect for Windows SDK Development (i) Development environment configuration

infrared projector, two cameras, four microphones and a fan. Open the outside lid to see the inside structure: these sensors are used to capture RGB and depth data, face Kinect, and look from left to right. The most left is the infrared light source, followed by the LED indicator, again is a color camera, used to collect RGB data, the most right is the infrared camera to collect depth of data. Color Camera maximum support 1280*960 resolution imaging,

Kinect for Windows training video

/view/x37eN03Cwg0/ For training videos, see: Course Content Linked address MS Showcase Link: Youku Link: Tudou Early development experience of Kinect for Windows: product and industry application introduction (1) Http://www.microsoft.com/ZH-CN/showcase/details.aspx? Uuid = cbff5cbf-3a04-49a0-b4ca-a448569023a4 Http://v.youku.com/v_show/id_XNTMzNDQwNzky.html Http://

Kinectsdk: getting started with Kinect for Windows SDK (Link)

(1) Development Environment ConfigurationHttp://www.cnblogs.com/yangecnu/archive/2012/03/30/KinectSDK_Geting_Started.html [Translation] Getting started with the development of the Kinect for Windows SDK (2): Basic knowledgeHttp://www.cnblogs.com/yangecnu/archive/2012/03/31/KinectSDK_Application_Fundamentals_Part1.html [Translation] Getting started with the develo

Kinect for Windows SDK v2.0 Development Note (16) SDK2.0 official release with own tools

(reproduced please specify the source)Using the SDK: Kinect for Windows SDK v2.0 1409Come, Microsoft officially released the SDK v2.0 on October 22, the precursor is that the API document is found to be normal ...Say why it's 1409, not 1410.From this section, we begin to attach hyperlinks to the API. The official version of the volume is also considerable, a full (more than the July version) is one times la

Getting started with the Kinect for Windows SDK Development (iv) on depth data processing

of Depthimagestream is similar to the use of colorimagestream. Depthimagestream and Colorimagestream both inherited from ImageStream. You can generate an image of depth as you would get data from Colorimagestream to generate images. Let's take a look at the steps needed to present the depth of the data. The following steps are similar to the color image data shown earlier: 1. Create a new WPF object. 2. Add a Microsoft.Kinect.dll object reference.

How to convert from the color camera space to the depth camera space in Kinect For Windows

Http://nsmoly.wordpress.com/2012/08/03/how-to-convert-from-the-color-camera-space-to-the-depth-camera-space-in-kinect-for-windows/ How to convert from the color camera space to the depth camera space in Kinect For Windows Posted by nsmoly on August 3, 2012 KinectHas 2 came

C # hands-on practice: Development of Kinect V2 (2): Working Principle of the data source and red foreign Demo,

C # hands-on practice: Development of Kinect V2 (2): Working Principle of the data source and red foreign Demo, Kinect Architecture Kinect data mode 1. Sensor KinectSensor class private KinectSensor kinectSensor = null;this.kinectSensor = KinectSensor.GetDefault();this.kinectSensor.Open();this.kinectSensor.Close();

New version of Kinect for windows SDK1.6.0 released

New version of Kinect forwindows SDK1.6.0 released Today () Microsoft released a new Kinect SDK, which is now available for windows through official channels. Official introduction to SDK1.6.0 website Http://msdn.microsoft.com/en-us/library/jj663803#SDK_1pt6_M2 Http://www.microsoft.com/en-us/kinectforwindows/develop/new.aspx Blog master introduction: Http://www

Kinect for Windows SDK v2.0 Development Note (13) HD Face Frame (4) Facial Model Builder

, which is set to 1facemodelbuildercollectionstatus_frontviewframesneededFront frame data is required and the face is facing the Kinectfacemodelbuildercollectionstatus_leftviewsneededNeed to face to the left (almost 90 degrees)facemodelbuildercollectionstatus_rightviewsneededRequires a face to the right (almost 90 degrees)facemodelbuildercollectionstatus_tiltedupviewsneededIt needs to be tilted upwards (45 degrees for visual inspection), but the author's Kin

Kinect for Windows SDK v2.0 Development Notes (iv) Player index and green screen technology

(reprint please indicate the source) Using the SDK: Kinect for Windows SDK v2.0 Public Preview CSND blog appears has been released, modified a word to become "to be audited" status caused by slow, But anyway, almost no one looked at the impact of 0. This is the Kinect player index (BODYINDEX). The player number in whi

Kinect for Windows SDK v2.0 Development Notes (v) skeleton frame with smiley man

(reprint please indicate the source) Using the SDK: Kinect for Windows SDK v2.0 Public Preview This time to talk about the acquisition of skeleton frames. Well, that's what Kinect bought for it. Otherwise, you can buy other products, and the Kinect selling point is this. Let's take a look at this support bone joint: E

Kinect for Windows SDK v2.0 Development Note (15) Gesture frame

??(reproduced please specify the source)Using the SDK: Kinect for Windows SDK v2.0 public preview1409As before, the function/method/interface hyperlink is not attached because the SDK is not complete.This is the end of the new thing. Is the "gesture frame", just formerly known as the "visual Gesture Builder" (visual Gesture Builder) frame, isSDK 2.0 comes with a gesture resolution method. Just, suppose you

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